package fishinpool;
public class Move extends World {
    private int x;
    private int y;
    private int tempX = 0 ;
    private int tempY = 0 ;
     public Move(){
        this.x = tempX;
        this.y = tempY;        
    }
    public Move(int x, int y){
        this.x = x;
        this.y = y;        
    }
     public void setPosition(Move move){
        
    }
}
